Posted in Uncategorized on March 14, 2012 by Carson J Gallo

Originally posted on 9to5Mac:

If you like your email app to be similar to Facebook/Twitter apps, the Sparrow for iPhone (and iPod touch) client is now available. It has not hit the United States, but it will be $2.99 when it lands. (Update: It is live.)

Although Sparrow’s desktop app has quite a following, I was not impressed…but I guess all the kids are doing it. I imagine the iOS app will be the same. The interface is more “fun” and intuitive, and it brings some new interface elements, such as sliding panels. The Verge offers a great in-depth look.

The application is a big deal for users of Gmail, because the iPhone finally has a decent Gmail experience.

A monster downside is that it does not support Push Notifications. Yes, an iPhone Email client without Push. It will be hard to get over that hurdle. Apple killed Sparrow’s use of…

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Posted in Uncategorized on March 7, 2012 by Carson J Gallo

OnLive is OnStoppable!

Posted in Uncategorized on February 6, 2012 by Carson J Gallo

Originally posted on 9to5Google:


Terminator glasses

We detailed the first information about the Google [x] Glasses project in December.

They are in late prototype stages of wearable glasses that look similar to thick-rimmed glasses that “normal people” wear.  However, these provide a display with a heads up computer interface.  There are a few buttons on the arms of the glasses, but otherwise, they could be mistaken for normal glasses.  Additionally, we are not sure of the technology being employed here, but it is likely a transparent LCD or AMOLED display such as the one demonstrated below:

In addition, we have heard that this device is not an “Android peripheral” as the NYT stated.  According to our source, it communicates directly with the Cloud over IP. Although, the “Google Goggles”  could use a phone’s Internet connection, through Wi-Fi or a low power Bluetooth 4.0.

The use-case is augmented reality that would tie into Google’s location…

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Posted in Uncategorized on February 6, 2012 by Carson J Gallo

Originally posted on TechCrunch:

Lately, we’ve been seeing more and more big television events come with an online streaming counterpart. Sporting and televised events are showing up online with increasing frequency, with the 2010 Olympics seeming to be one of the first big global events where both viewers and media publicly recognized the power and potential of carrying an event like that online.

This year, for the first time in history, the Super Bowl is being shown online, for free. And it’s completely legal. I was going to say “in a brilliant move by the NFL,” but this should be default. Showing an enormously popular event like the Super Bowl online should not be a “brilliant” move. It should just be second nature. But, wishful thinking aside, the NFL and NBC both wanted to give home viewers options to watch the big game on the Web, without having to rub elbows with the riff…

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Posted in Uncategorized on February 5, 2012 by Carson J Gallo

Originally posted on Gigaom:

Super Bowl weekend is upon us, and this year, the big game is going to be streamed live online for the very first time. Who wants to see the game between the Giants and the Patriots on a tiny laptop screen, you might ask? Cord cutters and other folks without cable or even a TV set for one, but the live stream also comes with some extra perks that the TV broadcast won’t offer: Viewers will be able to select from different camera angles, pause the game and other fun stuff.

Are you one of those people who just watch the game to catch a glimpse of the ads? No worries, you’ll find all of those online as well. There is also a bunch of second-screen action going on this year to deliver tweets and other extra content to your cell phone or iPad while you watch TV. And speaking…

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Posted in Uncategorized on February 4, 2012 by Carson J Gallo

Originally posted on Gigaom:

Japanese cloud-gaming and VOD startup G-cluster plans to enter the U.S. market with an on-demand mobile gaming service, presenting a possible challenge to OnLive. The company has secured an unnamed amount of funding from Intel(s intc) and Vivendi’s French mobile carrier SFR to expand its reach beyond home casual gaming and movie streaming into high-end gaming for tablets and smartphones.

G-cluster has already established itself in France, providing a casual gaming service through SFR’s residential broadband arm that customers can access through their TVs and set-top boxes or on their Macs or PCs. In Japan, G-cluster is offering an HD movie-on-demand service to connected TVs. But according to Sevan Kessissian, G-cluster VP of Content and Strategy, the startup has bigger ambitions than just casual gaming and video in the domicile. It plans to combine the processing might of the cloud and low-latency, high-bandwidth connections of new wireless networks to create…

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Posted in Uncategorized on January 31, 2012 by Carson J Gallo

Originally posted on 9to5Mac:

Apple has implemented an interested system to fight those pesky scalpers who spoiled a recent iPhone 4S launch in Mainland China. A newly set up page on the Hong Kong Apple online store has a lottery system of sorts for iPhone reservations that appears to target scalpers employing bots from snatching up all the iPhones everyday. Rather than reserve their iPhone on a first-come-first-serve basis, customers are now required to provide full details, including a government-issued photo ID matching the name and ID number.

In addition, this lottery seems to be valid during a three-hour window each day. Those who “won” a reservation spot will be informed by email before 9 p.m. Interestingly, Apple specifically said it will not be selling iPhone 4 or iPhone 4S to walk-in customers. Previously, the reservation system would open at a random time and it would often fail as bots kept pinging the server all day, meaning reservations…

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